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Kurast Docks Breakdown

Here are some of the breakdowns from my environment project. I modeled and textured everything in the scene except the water which was taken from the Epic Games marketplace. The environment was put together with these packs of assets. There is a lot here, I hope I didn't leave anything out. I hope you guys like it.

Kurast Docks Asset Preview

For the foliage i used a basic setup. Nothing too fancy.  I focused on placing the elements in the best way possible to get that realistic look.

For the foliage i used a basic setup. Nothing too fancy. I focused on placing the elements in the best way possible to get that realistic look.

Floor and wall textures were made a bit more complex. I would make one material and edit it for different results. Pardon my messy graph :)

Floor and wall textures were made a bit more complex. I would make one material and edit it for different results. Pardon my messy graph :)

Most of my materials were made in substance painter. I would make a base material and depending on the model i would add or remove colors/layers to get it right.

Most of my materials were made in substance painter. I would make a base material and depending on the model i would add or remove colors/layers to get it right.

Same for any wood models I made a base material and change it to suit the model.

Same for any wood models I made a base material and change it to suit the model.

Modeling a rope might seem confusing, 
lets make it simple :)

Modeling a rope might seem confusing,
lets make it simple :)

For the docks i made a variety of wood boards and poles with a rope pack using the technique shown above.

For the docks i made a variety of wood boards and poles with a rope pack using the technique shown above.

Dock pack with assets above.

Dock pack with assets above.